Castilleja School and Marymount School co-present
Design, Do, Discover 2014
Thursday June 19 & Friday June 20, 2014
@ Bourn Idea Lab, Castilleja School, 1310 Bryant Street, Palo Alto, CA
REGISTRATION IS CLOSED
(Unfortunately, we have reached capacity for this workshop.
Please consider joining us next year!)
This two-day workshop is for educators who are passionate about hands-on learning and interested in the practical implementation of these experiences in the classroom or lab setting. In particular, the focus is on integrating digital fabrication, making, and physical computing projects into the daily life of a K-12 school.
- Get an overview of digital fabrication labs and makerspaces and the types of projects that can be done in these spaces
- Learn about the different models adopted by schools to integrate these spaces into the curriculum
- Collaborate in teams to identify, ideate, and prototype hands-on projects relevant to your teaching
- Gain hands-on experience with some of the major tools of a digital fabrication lab, such as the laser cutter, 3D printer, and programmable microcontrollers.
- Meet like-minded educators and become part of a community of fabbers/makers working in education
Note: We welcome all educators, whether they have access to professional development funds at their school or not. Therefore, some financial support will be available to those who apply and we will try to accommodate as many requests as possible.
Confirmed workshop session leaders:
- Angi Chau - Director of Bourn Idea Lab, Castilleja School
- Jaymes Dec - Fab Lab Administrator, Marymount School
- Christa Flores - STEM teacher and MakeSpace Director, Hillbrook School
- Diego Fonstad - Resident Tinkerer, Castilleja School
- Ann Greyson - Computer Science teacher and Middle School STEM Coordinator, Castilleja School
- Jenny Howland - Makery Facilitator, Burke's School
- David Malpica - Fab Lab Director, Bullis Charter School
- Lindsey Own - Science and Maker Arts teacher, The Evergreen School
- Heather Pang - History teacher, Castilleja School
- Aaron Vanderwuff - Creativity Lab and Science Coordinator, Lighthouse Charter School
Organizing committee: Angi Chau, Jaymes Dec, Diego Fonstad, Ann Greyson
In addition, on Saturday June 21, we will be organizing a post-workshop event, involving site visits to a few schools with fab labs and makerspaces in the San Francisco Bay Area. If you would like to participate, please plan travel accordingly.
|8:30am - 9am|
|Check-in and registration - Light breakfast will be served|
|9am - 9:30am|
|Welcome and introductions|
|9:30am - 10am|
|10am - 11:30am|
|DESIGN - problem definition, brainstorming, prototyping in groups, |
Team formation & workshop signups
|11:30am - 12:30pm||LUNCH|
|12:30pm - 2pm|
|DO - Workshops: Session A|
|2pm - 2:30pm||BREAK|
|2:30pm - 4pm|
|DO - Workshops: Session B|
|4pm - 6pm|
(Library & Bourn Lab)
|Open hours in the lab |
Dinner (on your own)
|6pm - 9:30pm||Evening visit/social at the Exploratorium, SF|
Buses depart Castilleja at 6pm
|8:30am - 9am|
|Check-in and registration - Light breakfast will be served|
|9am - 10:30am|
|DO - Workshops: Session C|
|10:30am - 11am||BREAK|
|11am - 12:30pm|
|DO - Workshops: Session D|
|12:30pm - 1:30pm||LUNCH|
|1:30pm - 3pm|
(Library & Bourn Lab)
|Open hours in the lab|
|3pm - 4pm|
|DISCOVER: Project presentations (5-min lightning rounds)|
|4pm - 5pm|
Closing and wrap-up
|5:30pm - 7pm||Social/happy hour in downtown Palo Alto |
Saturday 6/21/2014 - site visits
1. How much does it cost?
Registration for Design Do Discover 2014 is $250. This fee includes participation in the conference and workshops, breakfast and lunch from Thursday to Saturday, admission tickets and transportation to/from the Exploratorium on Thursday night, and transportation on Saturday for site visits. Dinner is not included and neither are food/drink costs at the social hours on Thursday and Friday evenings.
Some financial assistance will be available for educators without access to professional development funds. Application for financial assistance is part of the main registration form.
2. What should I expect at Design Do Discover?
Design Do Discover is not a typical conference. Rather than sitting and listening to presentations, attendees are expected to be active participants and will be working in small teams to design and build projects for two full days. You do not need to have prior experience with the tools of a maker lab, but you do need to arrive ready to roll up your sleeves and get your hands dirty. This conference is for you if you think collaborating with colleagues in a fast-moving, slightly messy, and at times chaotic environment sounds really fun!
3. How do I register for Design Do Discover?
The first step is to fill out the registration form. Registrations are processed on a first-come, first-served basis. Once we have processed your registration and confirmed that there is space for you, we will send you a confirmation email with a link to submit payment and a deadline by which to do so. If you do not submit valid payment by the deadline, your spot will be given away to the next person on our waiting list. If all spaces have been filled, we will notify you by email that you are currently on a waiting list and you will be informed if spots become available.
For educators who want to pay together (e.g. a group coming from the same school), you can submit payment for all attendees on a single payment form. Just make sure everyone from your group has received confirmation that they have been officially accepted into the conference first.
4. What do I need to know when making travel plans?
Castilleja School is located in Palo Alto, which is right next to the Stanford campus. Our closest airports are San Francisco International (SFO) and San Jose (SJC). There are airport shuttles and taxis available from either airport that can take you to Palo Alto.
Downtown Palo Alto (near University Ave) would be an ideal location to look for lodging, since it is a 20-minute walk between Castilleja and downtown. There are also numerous dining options and shops along University Ave.
5. What if I have a question that hasn't been answered yet?
No worries, we're here for you! Send an email to Angi (email@example.com) and/or Jaymes (firstname.lastname@example.org).
Before You Arrive...
1. Plan how you will get here and know where you can park
On both Thursday 6/19 and Friday 6/20, we will begin by meeting as a full group in the Library. The easiest way to get to the Library is to enter campus by the green glass doors next to the driveway on Kellogg Ave, between Bryant St and Emerson St.
Because we are located in a residential area, please help us be good neighbors by referring to the parking map on the right and following a few guidelines:
- Parking will be available in the two parking lots marked on the map as “visitor parking”.
- In the event that these lots are full, you can park on the streets but please only park in the areas marked GREEN on the parking map.
- PLEASE DO NOT PARK IN THE RED ZONES!
- Take a look at our traffic circulation map for information on traffic flows around campus. Avoid making left turns onto our campus.
- If you enter campus by another entrance, refer to this campus map to find your way to the Library.
2. Take a look at our schedule
A light breakfast will be served in the Library starting at 8:30am. This is where you will also be able to pick up a name tag on Thursday. We will begin promptly at 9:00am on both days.
For those of you joining us for Saturday site visits, we will have bagels and coffee out by the pool patio starting at 8:30am. The bus will pick up everyone at 9am and we will be departing shortly after. Please make sure you are on time as we will not be able to hold the bus for late arrivals.
3. Plan to bring your laptop
You will need to bring your laptop with you as there will be multiple activities that will require it. Wi-fi access will be provided upon your arrival.
Note: If bringing a laptop is not possible for you, please contact us ASAP as we will need to find you a loaner laptop for the two days. We only have a very limited of loaners available, so we unfortunately cannot guarantee that we will be able to provide you with one.
4. Install some software on your laptop
In order for you to prepare for all of the workshop sessions and future exploration of your own, please install the following list of software onto your laptop before your arrival. Rather than you spending the first 15 min of every workshop installing software, we want you to use all your time here making and creating!
For 2D Design:
Inkscape (Note: Mac users may need to install Xquartz first for Inkscape to work)
For 3D Design and Printing:
Tinkercad (Please make sure you can access this cloud-based app through your browser.)
123D Design (Please install the offline version)
For Physical Computing:
Ardublock (a plugin for Arduino that allows for blocks-based programming)
Birdbrain Robot Server (for Hummingbird Robotics Kits)
Note: Once installed, please run the application and make sure you can open and run Snap! in your browser. Chrome is preferred.
Scratch 1.4 (Please install this older, offline version of Scratch)
PicoBoard USB Driver
5. Get excited! We'll see you next week!
As we've said before and will say again, this will not be your typical conference. During the two days, you will be participating in a number of hands-on workshops and will be asked to design and prototype projects. We are intentionally not releasing the list of workshop topics until the Thursday morning of the conference and you will not be signing up for workshops until then.
As we will explain more fully on Thursday morning, each of you will be part of a project team and we believe that your project should guide your selection of workshops instead of the other way around. Rest assured that we have an incredible crew of workshop leaders and you will certainly learn a lot no matter which workshop sessions you end up in.
Resources from D3...
- K-12 Fab Labs and Makerspaces Google Group (link)
- Design Thinking Activity:
- Alternative Circuits:
- Arduinio & Other Microcontrollers:
- Physical Computing with Scratch
- Assessment and Feedback in Maker Ed